﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Imaginecup.util;

namespace Imaginecup.gameState.option
{
    public class MusicVolumeController:ISoundVolume
    {
        public void SetSound(double volume)
        {
            SoundMan.GetSoundMan().SetMusicVolume(volume);
        }
        public float GetSound()
        {
            return SoundMan.GetSoundMan().GetMusicVolume();
        }
    }
}
